
#ifndef _MouseAndKeyboardBase_
#define _MouseAndKeyboardBase_
//#include "myHead.h"
//#include "RendBase.h"
//class MouseAndKeyboard
class MouseAndKeyboardBase 
{
public:
	virtual	void onMouseEvent(int button, int state, int x, int y);//only press mouse button
	virtual void onMouseMotionEvent(int x, int y);//move and press mouse button
	virtual void onMousePassiveMotionEvent(int x, int y);// only move
	virtual	void onKeyboardEvent(unsigned char key, int x, int y);

private:
};









#endif
